{"meta":{"date":"2026-04-20","version":"5.3.0+20260420"},"data":{"baseSetSize":12,"block":"Friday Night Magic","cards":[{"artist":"Darrell Riche","artistIds":["262c8e55-4efc-467b-a042-6f734b9d2e01"],"availability":["paper"],"borderColor":"black","colorIdentity":["R"],"colors":["R"],"convertedManaCost":2.0,"edhrecRank":15523,"edhrecSaltiness":0.31,"finishes":["foil"],"foreignData":[],"frameVersion":"2003","identifiers":{"cardKingdomFoilId":"126265","cardsphereFoilId":"17426","deckboxId":"23147","mcmId":"20792","mtgjsonV4Id":"0cbf9aba-5c24-5db5-9d4a-ffb1616de672","scryfallCardBackId":"0aeebaf5-8c7d-4636-9e82-8c27447861f7","scryfallId":"be7552ac-4546-492d-8d11-d6678a04b9c3","scryfallIllustrationId":"bbee9af2-3025-4a21-894e-26e64719a718","scryfallOracleId":"2f292253-64d3-4cf2-881f-a3eea4fda388","tcgplayerProductId":"38127"},"isPromo":true,"isReprint":true,"keywords":["Scry"],"language":"English","layout":"normal","legalities":{"brawl":"Legal","commander":"Legal","duel":"Legal","gladiator":"Legal","historic":"Legal","legacy":"Legal","modern":"Legal","oathbreaker":"Legal","pauper":"Legal","paupercommander":"Legal","pioneer":"Legal","predh":"Legal","timeless":"Legal","vintage":"Legal"},"manaCost":"{1}{R}","manaValue":2.0,"name":"Magma Jet","number":"1","printings":["5DN","DD2","DDL","F09","JMP","JVC","MM3","PRM","TD0","THS"],"promoTypes":["fnm","tourney"],"purchaseUrls":{"cardKingdomFoil":"https://mtgjson.com/links/0050224e38f1ff7d","cardmarket":"https://mtgjson.com/links/57ad908ec4f6d270","cardmarketFoil":"https://mtgjson.com/links/0c9a976d8debca68","tcgplayer":"https://mtgjson.com/links/104f29f24f7d2ebf"},"rarity":"rare","rulings":[{"date":"2013-09-15","text":"Scry appears on some spells and abilities with one or more targets. If all of the spell or ability's targets are illegal when it tries to resolve, it won't resolve and none of its effects will happen. You won't scry."},{"date":"2013-09-15","text":"When you scry, you may put all the cards you look at back on top of your library, you may put all of those cards on the bottom of your library, or you may put some of those cards on top and the rest of them on the bottom."},{"date":"2013-09-15","text":"You choose how to order cards returned to your library after scrying no matter where you put them."},{"date":"2013-09-15","text":"You perform the actions stated on a card in sequence. For some spells and abilities, that means you'll scry last. For others, that means you'll scry and then perform other actions."}],"setCode":"F09","skuIds":{"foil":"495494b2-2a07-564a-a86e-79d746408aa4"},"subtypes":[],"supertypes":[],"text":"Magma Jet deals 2 damage to any target. 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That's because persist checks the creature's existence just before it leaves the battlefield, and it still has all those counters on it at that point."},{"date":"2013-06-07","text":"If a permanent has multiple instances of persist, they'll each trigger separately, but the redundant instances will have no effect. If one instance returns the card to the battlefield, the next to resolve will do nothing."},{"date":"2013-06-07","text":"If a token with no -1/-1 counters on it has persist, the ability will trigger when the token is put into the graveyard. However, the token will cease to exist and can't return to the battlefield."},{"date":"2013-06-07","text":"If multiple creatures with persist are put into the graveyard at the same time (due to combat damage or a spell that destroys all creatures, for example), the active player (the player whose turn it is) puts all of their persist triggers on the stack in any order, then each other player in turn order does the same. The last trigger put on the stack is the first one that resolves. That means that in a two-player game, the nonactive player's persist creatures will return to the battlefield first, then the active player's persist creatures do the same. The creatures return to the battlefield one at a time."},{"date":"2013-06-07","text":"The persist ability triggers when the permanent is put into a graveyard. Its last known information (that is, how the creature last existed on the battlefield) is used to determine whether it had a -1/-1 counter on it."},{"date":"2013-06-07","text":"When a permanent with persist returns to the battlefield, it's a new object with no memory of or connection to its previous existence."}],"setCode":"F09","skuIds":{"foil":"6dd9b7b7-77eb-591c-b3ab-087cb843cc59"},"subtypes":["Ouphe"],"supertypes":[],"text":"When this creature enters, you gain 2 life.\nPersist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)","toughness":"2","type":"Creature — Ouphe","types":["Creature"],"uuid":"bb3d08ce-a917-5982-90a5-4e90579443f1","watermark":"fnm"},{"artist":"Thomas M. 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you pay the evoke cost, you can have Mulldrifter's own triggered ability resolve before the evoke triggered ability. You can cast spells after that ability resolves but before you have to sacrifice Mulldrifter."},{"date":"2021-03-19","text":"To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an evoke cost), add any cost increases, then apply any cost reductions. The mana value of the spell is determined by only its mana cost, no matter what the total cost to cast that spell was."}],"setCode":"F09","skuIds":{"foil":"3579f5a7-8149-5b1a-ac9d-3f4b2518f1b7"},"subtypes":["Elemental"],"supertypes":[],"text":"Flying\nWhen this creature enters, draw two cards.\nEvoke {2}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)","toughness":"2","type":"Creature — Elemental","types":["Creature"],"uuid":"827dba1d-73d2-5d54-9dda-53bddb7fe494","watermark":"fnm"},{"artist":"Mark Hyzer","artistIds":["85deac3f-b647-4893-993d-3ea4d16d93ef"],"availability":["paper"],"borderColor":"black","colorIdentity":["B","R"],"colors":["B","R"],"convertedManaCost":4.0,"edhrecRank":4205,"edhrecSaltiness":0.33,"finishes":["foil"],"foreignData":[],"frameVersion":"2003","identifiers":{"cardKingdomFoilId":"127149","cardsphereFoilId":"17433","deckboxId":"23153","mcmId":"21041","mtgjsonV4Id":"8328c17d-d3f3-536e-8782-07a01f92abfc","scryfallCardBackId":"0aeebaf5-8c7d-4636-9e82-8c27447861f7","scryfallId":"50b28eca-631b-4421-a72b-d66f89729f78","scryfallIllustrationId":"83de5ff3-a1f9-4649-a2d8-93065a69dbce","scryfallOracleId":"a498bc70-36e7-4454-bc44-906893df38b8","tcgplayerProductId":"38133"},"isPromo":true,"isReprint":true,"keywords":["Persist"],"language":"English","layout":"normal","legalities":{"brawl":"Legal","commander":"Legal","duel":"Legal","gladiator":"Legal","historic":"Legal","legacy":"Legal","modern":"Legal","oathbreaker":"Legal","predh":"Legal","timeless":"Legal","vintage":"Legal"},"manaCost":"{2}{B/R}{B/R}","manaValue":4.0,"name":"Murderous Redcap","number":"7","power":"2","printings":["F09","MMA","PLST","PRM","SHM","UMA"],"promoTypes":["fnm","tourney"],"purchaseUrls":{"cardKingdomFoil":"https://mtgjson.com/links/a42e587756d54334","cardmarket":"https://mtgjson.com/links/f20db31e5eaa9ac0","cardmarketFoil":"https://mtgjson.com/links/c87c37c0f36c2b36","tcgplayer":"https://mtgjson.com/links/59f58a24f6b52dbe"},"rarity":"rare","rulings":[{"date":"2008-05-01","text":"Murderous Redcap’s power is checked at the time the ability resolves. If it’s left the battlefield by then, its last known information is used."},{"date":"2013-06-07","text":"If a creature with persist stops being a creature, persist will still work."},{"date":"2013-06-07","text":"If a creature with persist that has +1/+1 counters on it receives enough -1/-1 counters to cause it to be destroyed by lethal damage or put into its owner’s graveyard for having 0 or less toughness, persist won’t trigger and the card won’t return to the battlefield. That’s because persist checks the creature’s existence just before it leaves the battlefield, and it still has all those counters on it at that point."},{"date":"2013-06-07","text":"If a permanent has multiple instances of persist, they’ll each trigger separately, but the redundant instances will have no effect. If one instance returns the card to the battlefield, the next to resolve will do nothing."},{"date":"2013-06-07","text":"If a token with no -1/-1 counters on it has persist, the ability will trigger when the token is put into the graveyard. However, the token will cease to exist and can’t return to the battlefield."},{"date":"2013-06-07","text":"If multiple creatures with persist are put into the graveyard at the same time (due to combat damage or a spell that destroys all creatures, for example), the active player (the player whose turn it is) puts all of their persist triggers on the stack in any order, then each other player in turn order does the same. The last trigger put on the stack is the first one that resolves. That means that in a two-player game, the nonactive player’s persist creatures will return to the battlefield first, then the active player’s persist creatures do the same. The creatures return to the battlefield one at a time."},{"date":"2013-06-07","text":"The persist ability triggers when the permanent is put into a graveyard. Its last known information (that is, how the creature last existed on the battlefield) is used to determine whether it had a -1/-1 counter on it."},{"date":"2013-06-07","text":"When a permanent with persist returns to the battlefield, it’s a new object with no memory of or connection to its previous existence."}],"setCode":"F09","skuIds":{"foil":"d114ee5e-cf59-5ab7-9af6-f81e98d123fe"},"subtypes":["Goblin","Assassin"],"supertypes":[],"text":"When this creature enters, it deals damage equal to its power to any target.\nPersist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)","toughness":"2","type":"Creature — Goblin Assassin","types":["Creature"],"uuid":"4f6aed2b-6895-5cc4-8b9c-0554cb08d0ae","watermark":"fnm"},{"artist":"Michael Komarck","artistIds":["96a53b95-fe5f-4fbb-9411-ccf4ee150aca"],"availability":["paper"],"borderColor":"black","colorIdentity":[],"colors":[],"convertedManaCost":2.0,"edhrecRank":13,"edhrecSaltiness":0.53,"finishes":["foil"],"flavorText":"After lightning struck the cliffs, the ore became iron, the iron became steel, and the steel became greaves. 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